=Scum Barge Chemist= 
[[image:Scum Barge Chemist.JPG width="275" height="495" align="right"]]
||||||||||||||||~ Aptitudes ||
||>   ||= **COG** ||= **COO** ||= **INT** ||= **REF** ||= **SAV** ||= **SOM** ||= **WIL** ||
||> Base ||= 20 ||= 15 ||= 10 ||= 20 ||= 15 ||= 10 ||= 20 ||
||> Morph Bonus ||= 5 ||=   ||=   ||=   ||=   ||= 15 ||=   ||
||> Total ||= 25 ||= 15 ||= 10 ||= 20 ||= 15 ||= 25 ||= 20 ||

||||||||||||||||||~ Stats ||
||= **MOX** ||= **TT** ||= **LUC** ||= **IR** ||= **WT** ||= **DUR** ||= **DR** ||= **INIT** ||= **SPD** ||= **DB** ||
||= 3 ||= 8 ||= 40 ||= 80 ||= 7 ||= 35 ||= 53 ||= 6 ||= 1 ||= 2 ||

||||||||||~ Skills ||
||>   ||= **Aptitude** ||= **Base** ||= **Morph Bonus** ||= **Total** ||
||> Academics: Botany ||= COG ||= 55 ||= 5 ||= 60 ||
||> Academics: Chemistry ||= COG ||= 65 ||= 5 ||= 70 ||
||> Animal Handling ||= SAV ||= 35 ||=   ||= 35 ||
||> Art: Music ||= INT ||= 60 ||=   ||= 60 ||
||> Fray ||= REF ||= 35 ||=   ||= 35 ||
||> Free Fall ||= REF ||= 60 ||=   ||= 60 ||
||> Hardware: Electronics ||= COG ||= 45 ||= 5 ||= 50 ||
||> Hardware: Industrial ||= COG ||= 40 ||= 5 ||= 45 ||
||> Interest: Drug Dealers ||= COG ||= 60 ||= 5 ||= 65 ||
||> Investigation ||= INT ||= 60 ||=   ||= 60 ||
||> Kinesics ||= SAV ||= 55 ||=   ||= 55 ||
||> Kinetic Weapons ||= COO ||= 55 ||=   ||= 55 ||
||> Language: French (Native) ||= INT ||= 90 ||=   ||= 90 ||
||> Language: Mandarin ||= INT ||= 50 ||=   ||= 50 ||
||> Medicine: Biosculpting ||= COG ||= 50 ||= 5 ||= 55 ||
||> Medicine: Paramedic ||= COG ||= 60 ||= 5 ||= 65 ||
||> Networking: Autonomists ||= SAV ||= 65 ||=   ||= 65 ||
||> Networking: Criminals ||= SAV ||= 25 ||=   ||= 25 ||
||> Networking: Scientists ||= SAV ||= 55 ||=   ||= 55 ||
||> Perception ||= INT ||= 50 ||=   ||= 50 ||
||> Persuasion ||= SAV ||= 45 ||=   ||= 45 ||
||> Pilot: Spacecraft ||= REF ||= 60 ||=   ||= 60 ||
||> Profession: Chemical Engineering ||= COG ||= 60 ||= 5 ||= 65 ||
||> Profession: Dealer ||= COG ||= 50 ||= 5 ||= 55 ||
||> Programming ||= COG ||= 60 ||= 5 ||= 65 ||
||> Research ||= COG ||= 60 ||= 5 ||= 65 ||
||> Scrounging ||= INT ||= 40 ||=   ||= 40 ||
||> Spray Weapons ||= COO ||= 35 ||=   ||= 35 ||
**Background:** Brinker
**Faction:** Scum
**Morph:** Neo-Pig
**Motivations:** +All the Drugs, +Hedonism, +Individualism

__**Traits**__
None

__**Rep**__
**@-Rep:** 60
**g-Rep:** 40
**r-Rep:** 50

__**Equipment**__
**Armor:** Body Armor (Light) [10/10]
**Primary Weapon:** Heavy Pistol (500 rounds regular ammo)
**Cred:** 4,200
**Implants:** Basic Biomods, Basic Mesh Inserts, Cortical Stack, Cyberlimb Plus (2), Drug Glands (Neem), Enhanced Hearing, Enhanced Smell, Enhanced Vision, Medichines, T-Ray Emitter
**Gear:** Buzz (5 doses), Comfurt (5 doses), Creepy, Drive (4 doses), Ecto, Grin (4 doses), Hither (5 doses), Juice (5 does), Kick (2 doses), Klar (3 doses), Maker, Mobile Lab, Mono No Aware (5 doses), Neem (4 doses), Orbital Hash (5 doses), Phlo (4 doses), Portable Sensor, Servitor Bot, Smart Clothing, Utilitool, Viewers

The decades-long process of uplifting pigs involved many different applications of drugs to various test subjects—lots and lots of drugs. You’re certain this had an effect on your personal development almost as much as the genetic engineering. In a way, your exploration of chemistry is continuing on this path of self-improvement. You ﬁrst experimented with pushing the boundaries of chemistry to expand your consciousness. Once you mastered a few pharmacological wonders, you realized that it was unfair to keep them to yourself, so you started sharing them. That’s when you got kicked out of the habitat; those killjoys in public security didn’t understand you just wanted to make people happy. Now you’re with the scum, a group of people who have a proper sense of fun. They’re always willing to try whatever new chem you’re working on.

//“The bacon I’m eating? No, it’s not weird at all. It’s human bacon. Eat up, long pig.”//

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